Thursday, October 8, 2009

Moscow: Achievements

Here are the new achievements for Mafia Wars Moscow:

Rossiya Matushka: Earned by traveling to Moscow.

Pank n' Spank: Earned by defeating Dmitri Leonov.


Originally posted by: Mafia Wars Guide

Moscow: Job Mastery and Reward Items

While it is supposed to take 24 hours to do each job tier, it's bugged. Often times after logging out for a few hours, you can log back in and the "Get Help" button will work. With that said, here are the current job mastery items for Moscow:

Episode 1: Barsuk SUV: 36 attack, 52 defense



Episode 2: Boss Karpov's Pistol: 50 Attack, 38 Defense

Moscow Collections and Boosts

Here is a list of the new collections and boosts in Mafia Wars Moscow. There is only 2 so far because they only released 2 episodes.

Prison Tattoos Collection (Baklany Episode): +6 Defense

Items: Rose Tatto, Church Tattoo, Star Tattoo, Spider Tattoo, Tiger Tattoo, Skull Tattoo, Crucifix

Boost: Temporary Tattoo (+42 Fight Defense Skill)


Matryoshka Dolls Collection: +7 Energy

Items: Natalya's Doll, Olga's Doll, Oksana's Doll, Svetlana's Doll, Tatyana's Doll, Anastasiya's Doll, Ekaterina's Doll


Boost: Hidden Matryoshka (-20 job energy cost)

Hidden Tiger Loot

For this weekend only, as I am sure you have seen, there are 8 pieces of limited edition tiger loot to be found in game. These items drop completely randomly from fights and jobs. Here is the list:

Weapons:

Pro's 2 Iron (nice Tiger Woods reference): 24 attack, 12 defense
Tora Assault Rifle: 28 attack, 12 defense
Siberian Tiger: 36 attack, 14 defense
Liger: 45 attack, 12 defense

Armor:

Tigerskin Armored Vest: 12 attack, 30 defense

Vehicles:

Le Tigre: 26 attack, 15 defense
Tigershark Submersible: 37 attack, 18 defense
Tiger Tank: 18 attack, 43 defense

Pictures:


With that said, turns out there are two good items here, the Liger (45 attack weapon) and the Tiger Tank (43 defense vehicle). Don't worry about trying to collect these in large quantities though - I am pretty sure that these items will be outdated by the later Moscow episodes.

Originally posted by: Mafia Wars Guide

Difference Between Vory and Mafia

As you progress through the chapters in Moscow, you have to make a choice between siding with the Vory or the Mafiya. It appears that you can freely choose whichever side you want each Episode; you can side with the Vory in Episode 1 and then side with the Mafiya in Episode 2. Here are the known differences between the two tiers, broken down by Episode:


Episode 1, Baklany:

In chapter 2, there is one job difference between each side:

The top job, Collect the Ransom, is Vory only, while the Collect the Hit Payoff job is Mafiya only. Here are the two different items possible from this job:

The Cherepakha Compact is Vory Only.

And the Molotok Pistol is Mafiya Only.

As you can see, the only difference in Episode 1 in choosing a side is if you want access to a bad vehicle or weapon. The Mafiya pathway costs more money (you need 6 Takis which are 1,000,000 Rubles) while in the Vory pathway you only need 3 Taksis (you need 6 Mototsyki which are only 500,000 Rubles a piece). On the other hand, The Mafiya pathway is more efficient (1.71 xp per energy vs 1.68 xp per energy). It really makes no difference.

Update: This is the job mastery reward for episode one for both Vory and Mafiya, so really for the first tier there is no significant difference between job paths.

And yes, another combat item... /yawn.

Episode 2, Boets:

There are more significant differences between the path you choose at this stage, although it does not seem to make too much of a difference yet:

Differences in Jobs (I did not include chapter 3 since there is no difference between Mafiya or Vory):

Vory Job Tier

Mafiya Job Tier

Differences in Loot:

Vory Only Loot

Mafiya Only Loot

Well, as you can see, not too much of a difference. The vehicle is a little bit better than the weapon, but if you have a fleet of Track Loaders / Hu-9's / Armored State cars, it does not matter.

There are different jobs between each tier that you can see in the pictures above. One thing to note is that the differences in payment between jobs is potentially due to differences in bagmen between characters. One main difference is that Vory is required to use Concealable Cameras to work through Episode 2 does not have them required.

Originally posted by: Mafia Wars Guide

Mafia Wars Moscow: Overview

Overview:

All in all, Moscow is pretty similar to early Cuba. Money, although you get more of it for jobs, is still very tight, and you will have to end up repeating jobs to buy the items to complete the next tier.

There are two primary differences:

One is that one job and the boss fight in each tier have a "Get Help" button attached to them. The one job is very inefficient, around 1.3ish XP/energy cost. For level one mastery, you have to do the job 34 times to get through, for level 2 mastery, 50 times, and for level three mastery, 100 times (3%/2%/1%). You can "Get Help" on the job and completely skip it if enough friends help. The catch? You can only do this once every 24 hours. However, if you have an energy account, you can still power through it. In fact, if you have an energy account, I would recommend it - money is so tight you will need to repeat jobs anyway just to get the items for the next tier.

For example, on my energy account I powered through that job both at level 2 and 3 mastery in episode 1 and I had just barely enough money to buy all the items for Episode 1 and Episode 2.

The boss fight works a similar way - during the first and third level masteries, you have to click a "Get Help" button to do the job. You can only do this once every 24 hours. The downside? Well, you can not power through it and you can only do it once every 24 hours, so it takes at least 1 full day to master the first job tier, another couple days to master the 2nd episode, so on and so forth.

Jobs:

So here are some pictures (click to see full size) detailing the first set of jobs if you pick Mafiya (I did!):



So, as you can see, the EXP ratios are similar to starting out in Cuba. Also interesting is that for the first few jobs you need New York items. There is some consumable use in Moscow; you need a Dossier on Dmitri (found by doing the Buy Mafia Intel on Dmitri) to do the final job (Hospitalize Some Nationalists) leading up to the boss fight. Was not really a road block though, I did the Dossier job a few extra times when I needed money to reach the next tier.

Right now, there does not seem to be much of an advantage in choosing sides. I guess the job mastery rewards could be different, but we will not be able to tell until a full 24 hours passes from Moscow release so someone can complete a tier.

Originally posted by: Mafia Wars Guide

Wednesday, September 30, 2009

Declaring War

A new feature was added in Mafia Wars today called "Declare War". Here's a picture (click to enlarge):



Yeah, I whited out names and pictures for privacy sake.

But anyway, so far it looks pretty cool. Basically you can "Declare War" once every 12 hours on your friends! When you see the portrait, you can click attack on them.

If you win the fight, you get a couple XP (not sure if you get any items yet) and they just "die". They do not take any damage and it does not cost any stamina, which is nice.

If you lose the fight, you wound the enemy and it still seems like you get a couple experience points. It seems that 2 woundings kill someone, regardless of the strengths of the attackers & defenders.

Thoughts:

Needs more rewards. I won a war of my own, got nothing, and I ended a friends war by killing the last person, got nothing. No EXP bonus for winning a war, just the 3 exp or so for attacking someone.

If you share Top Mafia with someone, it does not work out too well. I do not think the developers thought that one through; hopefully they come up with a work-around for that one.

Some people do not like the ideas of attacking their friends. I think it is great, it makes the game much more interactive. Honestly it is a lot more fun to me attacking a real life friend then it is attacking Joe Blow off the fight list or hit list for the 1932482th time in a row. I think these people will change their tune if the developers attach item rewards to war.

Originally posted by: Mafia Wars Guide